fix(planner): fix flip tile pointer events and selected ring hover
- backface-visibility hides elements visually but not to pointer events; disable pointer events on the hidden face explicitly so the X button on the back face is clickable and the front face doesn't intercept clicks - Add .scene-selected:hover rule so green ring is not overwritten by the higher-specificity .scene:hover box-shadow Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -237,6 +237,10 @@
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.scene-selected {
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.scene-selected {
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box-shadow: 0 0 0 2px var(--green-dark), 0 6px 18px rgba(28,28,24,.14);
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box-shadow: 0 0 0 2px var(--green-dark), 0 6px 18px rgba(28,28,24,.14);
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}
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}
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/* Keep ring visible on hover — :hover alone has higher specificity than .scene-selected */
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.scene-selected:hover {
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box-shadow: 0 0 0 2px var(--green-dark), 0 6px 18px rgba(28,28,24,.14);
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}
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.scene-dimmed {
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.scene-dimmed {
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opacity: 0.42;
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opacity: 0.42;
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pointer-events: none;
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pointer-events: none;
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@@ -262,6 +266,10 @@
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border-radius: 10px;
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border-radius: 10px;
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overflow: hidden;
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overflow: hidden;
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}
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}
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/* backface-visibility hides visually but NOT pointer events — disable manually */
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.card-back { pointer-events: none; }
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.card.flipped .card-back { pointer-events: auto; }
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.card.flipped .card-front { pointer-events: none; }
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/* ── Front face ── */
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/* ── Front face ── */
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.tile-overlay {
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.tile-overlay {
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