feat(stammbaum): convert pointer pixel delta to SVG units (#692)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -3,6 +3,7 @@ import {
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clampZoom,
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parsePanZoomParams,
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serializePanZoomParams,
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screenDeltaToSvg,
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DEFAULT_VIEW,
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DEFAULT_ZOOM,
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MIN_ZOOM,
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@@ -75,3 +76,18 @@ describe('serializePanZoomParams', () => {
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expect(parsePanZoomParams(serializePanZoomParams(state))).toEqual(state);
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});
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});
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describe('screenDeltaToSvg', () => {
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it('scales a pixel delta by the viewBox-to-element ratio per axis', () => {
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// viewBox is 2x the element in width, 2x in height → 1px == 2 SVG units.
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expect(screenDeltaToSvg(10, 5, 1000, 800, 500, 400)).toEqual({ dx: 20, dy: 10 });
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});
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it('is identity when the viewBox matches the element pixel size', () => {
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expect(screenDeltaToSvg(7, -3, 600, 600, 600, 600)).toEqual({ dx: 7, dy: -3 });
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});
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it('returns zero when the element has no measured size', () => {
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expect(screenDeltaToSvg(10, 10, 1000, 800, 0, 0)).toEqual({ dx: 0, dy: 0 });
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});
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});
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@@ -61,3 +61,23 @@ export function parsePanZoomParams(raw: {
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export function serializePanZoomParams(state: PanZoomState): { cx: string; cy: string; z: string } {
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return { cx: String(state.x), cy: String(state.y), z: String(state.z) };
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}
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/**
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* Convert a pointer delta in CSS pixels into SVG user units, using the current
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* viewBox-to-element ratio per axis. This is the distance the pointer traversed
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* expressed in the tree's coordinate space; the gesture handler subtracts it
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* from the pan offset so the canvas follows the finger (US-PAN-001).
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*/
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export function screenDeltaToSvg(
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dxPx: number,
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dyPx: number,
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viewBoxW: number,
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viewBoxH: number,
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elPxW: number,
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elPxH: number
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): { dx: number; dy: number } {
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return {
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dx: elPxW > 0 ? dxPx * (viewBoxW / elPxW) : 0,
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dy: elPxH > 0 ? dyPx * (viewBoxH / elPxH) : 0
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};
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}
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